Importance: Very Useful
- Around the time of the Atari 2600, video game music used to be composed by the developers
- Not enough memory to hold complex soundtracks
- Many games didn't have music
- 1984- By the time Kondo worked at Nintendo, hardware capabilities evolved
- Kondo decided the sound-design in Super Mario Bros should emphasize the experience of the player
- Kondo caused video games to become both a visual and audial experience
- As technology grew to the 16-bit era, music became a way to make ones game distinct from the others
- Major game companies began hiring musicians for their games, even hiring popular musicians for their work
- Soundtracks reached outside the realm of video games
- Ex: Final Fantasy soundtrack grew popular enough to be played in concerts
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